We learned a lot from this play test. After looking through the notes, I found some similarities in the responses that we got from each of our testers. The first was that it was hard to figure out what they were supposed to be doing without any guidance from the game. With no tutorial screen or controls menu, the player was left to their own devices to figure out what they were supposed to be doing. They also were frustrated by the fact that there was no ability to restart a level after firing a shot, or the fact that you HAD to restart the level after firing a shot. These things had to be told to the player. The menu screen with the moving camera received mixed reviews, and will need to be looked in to as whether it should be kept or not. Many players were unaware of the fact that the green planet was not the target to be hit but the means to hit the actual target (the yellow planet). From the results that we found, some of the next steps need to be in creating an effective way for the player to learn to play the game.
Things to look in to:
1. Introduction screen: Small screen showing the story of the game, something that can be browsed quickly but gives the player context
2. Reset: An ability to reset a failed level will be added for ease of use.
3. Controls Page: Lets the players know what buttons to press
4. Improved Gravity: Bigger planets will have larger gravitational pull than smaller ones
5. Collision Meshes: GravMan will no longer fly through planets
6. Tutorial Screen: A screen showing how to use gravity to get GravMan to his destination
7. Sounds: Music and in game sound effects as events happen
8. Scaling improvements: Make GravMan more visible and the planets have better sizing
9. Improved art: Players could not initially tell that the green and yellow spheres were supposed to be planets, so an improvement in this art will be taking place to make it more obvious that these are planets.
10. Art filler: Currently there is just a large space skybox in the background, and more will be added to the scene to spruce up the look and feel (planets, galaxies, stars)
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