These are the things that people suggested we do after the alpha presentation:
1.Visible inventory. People wanted to always be able to see what is in their inventory. Trent mentioned that we could have an inventory that auto-hides when GravMan is fired.
2. Gravity well improvements. Possible options:
a.Dotted lines around the planets showing the range of the gravity well.
b. Markers on the planets giving a "well size" such as a marking of 1-20 on the planet.
c. Moons or other things hovering around the planet to give an idea of well size
d. Different color planets would have different size wells. (more below)
3. Shot aid: It was mentioned that there should be a dotted line showing where GravMan will fly to based on the planet configuration. This line would taper off after a certain amount of distance. Another suggestion was that we give the trajectories of past GravMan shots that failed, whether it is more than one past is up for discussion.
4. We need to figure out better scales for both the planets and GravMan
5. There was a suggestion that different color planets would have different effects. This is something that we can work with in various capacities. Examples would be color based well size (as mentioned before), color based effects (such as antigravity, rabbit planets, or others)
6. Stronger physics, but that's something we are working on anyway.
7. Enemies, or other moving objects that would require timing skill.
8. We had suggestions for an unlocked GravMan that you can aim. I think that what we have is good, but we should keep this in mind as a possibility.
9. Obstacles: This is where we need to improve what we have in lvl 2 and beyond.
Comment if you have any other suggestions that you think that we should take in to consideration now that we have our Alpha build.
As an update to be aware of, Trent is making a new work build called GravMan 3.0. All new work should be done in this folder.
We should start focusing on getting in new levels. Also, getting the inventory space up and running should also be a priority. Let me know if you have any questions. Keep up the good work, guys.
-Adam
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