Tuesday, February 28, 2012

Charlie #6

This past week I implemented the rigidbody forces gravity code into our current build. I tweaked everything to work with the new gravity. I fixed Trent's reset function sort of allowing the level to reload when gravman exits the screen and such. Also did some other coding stuffs.

This week I plan to help Trent with more coding. Ideally we will fix up all of what we currently are working on (resetting issues, new planets/items) and be able to move forward into new and exciting things. I also need to run some playtests when we cobble together a solid build to show off.

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