Frank here giving my weekly update:
This week I will play many gravity based games and try to find a feel for levels that are fun. As the week draws to an end I hope to have a definite thought as to a good formula for a level. With that formula I will sketch some levels and hopefully the rest of QFASA will have constructive criticism to give on them.
In the next week I will probably continue some level sketches and work towards a more concrete look and feel for the game. I want to get a prototype out as soon as possible.
End.
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