Tuesday, January 17, 2012

The Game Begins!

So... Week Zero(?) progress update, as far as I am concerned at least:

I have toyed around with unity a little bit this past week trying to figure out the general layout of things and how to use it in general since I never have before. Played around with a few sample games in unity and played the other suggested playing materials from the emails for ideas.

Potentially more importantly, I have been researching how to get the whole gravity problem sorted out. I have found multiple leads ranging from scripting tutorials to full blown point gravity simulation programs that have done very similar things to that which we are trying to accomplish. Hopefully, this will pan out well and we can hammer out a rough prototype sooner than later.

Moving forward this week, I will hopefully find the time to really get my nose into unity and get cracking on the basic gravity script so we can start playing with some stuff.

No comments:

Post a Comment